Work

Experiments, instruments, games, and tools.

09 ITEMS

See/Saw: Embodied Probing of Vision Transformer Attention in VR

A VR probe that paints a vision transformer's attention onto the 3D scene it's looking at (SIGGRAPH '26).

01UnityCVGame
Gamification in immersive analytics

Gamification in immersive analytics

Eye-tracking study of playful data exploration in VR

02VRGamificationData-Viz
Operational Seeing

Operational Seeing

A playable documentary about embodied ways of seeing.

03DocumentaryPerception

Stereokinetic trefoil in VR

Measuring perceived depth of a rotating 2D shape

04VRPerceptionPsychophysics

The Questions Concerning Video Game

Teaching an undergrad seminar at UCLA

05TeachingVideo GameMedia Studies

POiT: words connecting worlds

Interface for poetic connections

06WebPoetryHCI
Axolotris

Axolotris

Tetris in reverse — build your own pieces to help a trapped axolotl escape.

07GamePuzzleTetris
Recur

Recur

Photograph hostile museum art, then Tetris-stack the captures to fight your way out.

08Game3DNarrative
Not the Right Way

Not the Right Way

A cubist tactical RPG about border control and moral deceit — made for Ludum Dare 55.

09UnityStrategyLudum Dare 55

© ZIYAN XIE

email
你好